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• XENO 2 CD 8.2s XL-SE
'SILVER DREAM' edition |
Released Date:
31 Mar
2005 |
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Read the information and instruction below before installing the car/truck
POD file into 4x4 evolution1/2 game. Please do take note that some
special vehicle POD file comes in with separate manual sheet attached
along with downloaded file so do check them in your attachment.
Else please check further extra information at our websites. |
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Disclaimer: The contained files are
provided "as is" without warranty of any kind, either expressed or
implied. The author will not be held responsible for any losses
incurred, either directly or indirectly by the use of these files.
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In-game details |
Game version |
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4x4 EVO 2 only |
Access |
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"CAREER" mode |
Car access |
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under "NISSAN" |
Vehicle name |
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XENO 2 CD 8.2s XL-SE |
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- |
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Production details |
Model version |
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Concept Design ver.
8.2s |
Prod. No |
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11022005 |
Brand/Manufacturer |
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SupermotoXL |
Vehicle name |
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XENO 2 CD 8.2s XL-SE |
Special variant |
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'SILVER DREAM' edition |
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Required graphic setting |
Renderer |
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Direct3D
8/9 hardware TnL |
Color Depth |
- |
32 |
3D card |
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Geforce
FX5600/ATI or higher |
Reflection |
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HIGH |
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Production Tools |
3D program |
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Z-modeler 1.07 |
Texturing tools |
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Corel Photo-Paint |
POD tool |
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PODTool.exe |
-POD installer |
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PODini.exe |
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• 'SILVER DREAM' edition
( XENO2 2nd resurrection) |
This is second revision of
XENO 2 and made specially for 4x4 EVO 2 platform. Also for the first time
shown as the original standard facelift of real XENO 2 designs from
SupermotoXL labs. The model's 3D meshes have been HEAVILY improve and the 3d
faces and edges have been break and partition so that each surface of the
body will receive proper amount of vertex shading and lighting effect from
4x4 EVO2 graphics engine via Texture and Lighting capability. This produce
proper shiny chrome effect rendered every corner of XENO 2 models. Special
layer of texture channel also included to filter out few portion of chrome
particle to give a sense of real life "Rough Polish Aluminum" effect along
the body contour and patterns. In the game simulation XENO 2 displayed the
most impressive pose of off-road vehicle ever made with the help of today's
latest graphic rendering hardware. The silver chrome effect on XENO2 truly
reflect XENO 2 as "Knights in Shining Armor". The revival of "XENO 2
CD 8.2s XL-SE" in evo2 as original standard off-roader is to give a
clear picture of how SupermotoXL's vehicle would look like in the real
world. The introduction of "SILVER DREAM" edition giving chances for
4x4EVO2 fans to see SupermotoXL's emulated real life silver metal in
action. Also proving once again the relic legacy 4x4VEO2 sim is not yet
laid resting in the grave. Others than its jaw dropping silver spoon
graphics effect XENO 2 in-game driving performance have been upgraded for
extra mobility and fun. Wheel stance width between two wheels have been
extended to provide better stability and cornering. Suspensions system are
more supple to take over various terrains. Shocks damping heights increase
and angle of clearance well tuned. The headlights and rear brake lights
have been improve. Winch have been added and can be bought via CAREER
MODE. With all nice feature in both graphics and game play in XENO 2
requires high requirement to run in EVO2. XENO 2 for EVO2 requires advance
and updated graphics hardware with Texture and lighting capability to take
advantages over the models graphics feature and gameplay. Optimal graphics
card recommended at least Ge-Force FX 5600 or latest ATI to cope up with
high poly meshes and to speed up the "Environment Reflection" update on the
3d surface.
Please read the 'Silver Dream'manual before using
this vehicle and make sure you computer system meets all the standards and
system requirements. Failing to read, understand and not
fulfilling the requirements will results in unexpected error and undesirable
effect. |
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• Design History
(Original background) |
Human imagination is indeed the most
powerful to tools to construct a new life. XENO2 is an example of entity
that was born from those organic imagination. Reasons for XENO2 existence
is to give an idea of concept design off-roader. RADICAL, EXOTIC and
DYNAMIC are 3 vital key element that makes XENO2 to its present design. My
first design 'XENO' was sketched in 1999, the idea was to create exotic 2
seater urban SUV which have several characteristic of a normal sports car
but in form of hardpacked low-rider SUV. The original configuration of
first model XENO was low-rider setup, widebody kent-spoiler and muscular
bodykit: this mimic the need of urban exotic designs. However the design
couldn't be implemented but later designed as high tower AWD off-roader in
2003. The current model carry the last initial # "2" which marks second
variant of the early prototype model 'XENO'. In the game XENO 2 have
numerous feature such as customizable and removable part such as front hood,
bushbar, skirting, spoiler and etc. By default the models comes exposed
front engine designed in highly detailed parts, complex under carriage,
axle, linkage, suspension system, bulk size disc brake, calipers, deep
thread tyre, heavy duty riveted wheels set and etc. XENO 2 will sure to
fill the heart of any 4x4 enthusiast. Enjoy! |
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The original models of XENO2 was constructed
for high resolution graphic, support multiple texturing (DDS), high GPU
requirements and quality internal/external models. XENO2 built on high poly
features like high detailed cockpit, engine, axle, brake disc caliper,
manifold, exhaust port, movable vertical swing scissors door and hood.
Wheels and tyre threads quality are maximised to the max. Since demand for
XENO2 to appear in 4x4evo game is high the models quality was then reduces
to half to meet the game specification. The original uncompiled models are
kept for future simulation use. Even the models compiled into 4x4 evo is
half quality from its original form but still the quality in the game remain
two fold better than default stock models which come in with the game
itself. |
Enjoy your ride! |
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** PODini.exe is required to install
*.POD files, for downloads, instruction and manual installation visit our
websites. |
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• SILVER DREAM manual |
'SILVER DREAM' edition was created to max out
4x4 EVOLUTION 2 graphics capability and at the same
time enhance the appearance of the vehicle models
car/trucks played in the game. 'SILVER DREAM'
offer stunning reflection effect thus boost every
inch of details on the vehicle model's surface and
parts. Visit our gallery page to witness some
cool screenshots. This special edition
requires high performance computer system to run
this diamond and jewels of 4x4 evo2. |
• System requirement
In order to run 'SILVER DREAM edition' car/truck
model your pc system should meet specific hardware
requirement: |
System
requirement |
Hardware |
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Minimum |
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Recommended |
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Quality |
Processor
AMD/Intel |
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1.8 Ghz |
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2.2 Ghz |
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3.4+/2.8
Ghz |
Physical ram |
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DDR 128 MB |
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DDR 512 MB |
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DDR 1GB |
AGP speed |
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4x |
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8x |
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8x |
Graphic card |
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Nvidia Ge-Force 4 Ti or Ultra/ or ATI
compatible |
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Nvidia Ge-Force
FX5600/ or ATI compatible |
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Ge-Force
6800 GT |
GPU/renderer
type |
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Direct
Hardware Texture and Lighting/Vertex
shading |
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Direct
Hardware Texture and Lighting/Vertex
shading |
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Direct
Hardware Texture and Lighting/Vertex
shading |
OS |
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Win98/Mac |
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WinXP/Mac |
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WinXP/Mac |
Driver render |
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DirectX 8 |
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DirectX 8/9 |
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Direct X 9 |
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The "Recommended" system should able to handle to handle
both vital feature in 4x4 EVO2:
- High 3d object/polygon processing (over 49 thousand
to 70 thousand).
- High speed/high fps Texture and Lighting update rate
used for chrome reflection render on models in 4x4 evo2.
• In-game setup
User must activate several setting to make 'SILVER DREAM
edition' model possible, below are the setting you
should turn on in 4x4 Evolution 2 game: |
4x4 EVO2 Graphic setup |
• Main setup |
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• In-game setup |
Resolution |
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1024x768/800x600 |
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Vehicle shadow |
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On (optional) |
Color Depth |
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32 |
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Ground Shadows |
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On (optional) |
Renderer |
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Direct3D8/9 Hardware TnL |
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Vehicle detail |
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Auto |
3D
card |
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**Check the above requirement |
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Reflection |
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HIGH |
Texture Detail |
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High |
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Sun Glare |
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On (optional) |
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Particle/Dirt Effect |
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On (optional) |
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Fail to follow the above graphic
setup in the game will results in visual error on the
models. 'SILVER DREAM edition' is all about
turning on the Reflection feature to bring out the shiny
silver chrome feature in the game. Remember to turn the
'Reflection' option to
HIGH
setting. |
• In-game FAQ
User may experience several abnormal graphics that
cannot be avoided due to 4x4 EVO2 game characteristics.
- In the [Career] showroom
and garage: Silver chrome feature won't be
displayed in the garage or purchasing showroom in career
mode because specific lighting for silver reflection is
absent in those mode. This is normal in 4x4 EVO 2 game.
- On the track/racing:
With the Reflection option on in the graphic menu, when
you run/drive the car/truck models in the track either
racing/ quick race or etc as long it stays on the track
environment the silver chrome reflection will be
displayed throughout the game play.
- (Optional) Revert to
original details:
User may also able to enjoy the original characteristics
of each vehicle models, by turning OFF the 'Reflection'
option the transparency effect will be restored to
normal and the original looks of 4x4 EVO1 will be
displayed.
If you've meet the above requirement and follow the
exact instruction you should have no problem running the
vehicle models in 4x4 EVOLUTION 2. Remember to
turn on the Reflection option to HIGH. Enjoy and
experience stunning graphics and jaw dropping details
ever made in the game.
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• notice:
LEGAL USAGE |
You may freely
use, edit , distribute, convert, host over the internet and other
appropriate use for
non-commercial purpose
provided you should put/attached credits, details and links to the
original author. For latest information, rules or article
related on obtaining approval/permission please do visit out website
at
http://www.geocities.com/SupermotoXL or
http://4x4evo.net/smxl .
You can also e-mail me at
davidlimars@hotmail.com
. Should you need to use
it for commercial purpose please seek permission from me
legally. |
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Should you require further information, please do not
hesitate to contact me. E-mail: davidlimars@hotmail.com
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Fans and user can also can visit our
friendly community forum at KC's vales 4x4evo2:
http://vales.com/evo2 you can find me
there if you need a quick contact and updates interactively. Have Fun! |
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* For more information on our latest designs, news, updates, services and other
resources please visit my site at
http://www.geocities.com/SupermotoXL
| http://4x4evo.net/smxl
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• SupermotoXL Designs • |
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